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Wizard TD

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Devlog

  • Wizard TD 1.1.1 - Target Practice
    January 12, 2021 by ICreateMyGames#lowHP, #wizards
    Hello everyone! So unfortunately sometimes the wizards ignore enemies with 0 - 1 HP left... It only occurred in a single test run but I never found a way to reproduce the problem :/. A fix was added (... Continue reading
  • Wizard TD 1.1 - More Info, Difficulty & New Hotkey
    January 12, 2021 by ICreateMyGames#1.1, #Hotkey, #Difficulty, #Spelling, #Hover
    Hello everyone! The first few days are over and I've already collected a lot of feedback and suggestions for improvements. Thanks! Update 1.1 Changes include: The hint for the different wizard types w... Continue reading
  • Wizard TD 1.0.2 - WebGL Fullscreen & Mac
    January 02, 2021 by ICreateMyGames#webgl, #unity, #mac, #fullscreen
    Hello everyone, unfortunately, WebGL has a problem with the Mac OS in Unity version 2020.1 and earlier. Editing the .js file, however, did the trick. Now the game should run on Mac browsers without a... Continue reading
  • Wizard TD 1.0 - Out Now
    January 01, 2021 by ICreateMyGames
    1
    #wizard, #pixel-art, #Tower-Defense
    Hello everyone and Happy New Year! Just in time for the beginning of the year, I can release my first game. The development took a little longer than I had hoped but I'm happy with the results... For... Continue reading
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